/* ========================================================== */
/* ================== 野蛮人职业技能样式 ================== */
/* ========================================================== */

/* ========== 野蛮人通用样式 - 黑金色主题 ========== */
/* 野蛮人技能基础样式 */
.skill-damage-card[data-skill-id="rage"],
.skill-damage-card[data-skill-id="war_sacrifice"],
.skill-damage-card[data-skill-id="reckless_attack"] {
    background: linear-gradient(135deg, #1a1a1a 0%, #2a2a2a 50%, #1a1a1a 100%);
    border: 2px solid #444444;
    position: relative;
}

/* 野蛮人技能伪元素装饰 */
.skill-damage-card[data-skill-id="rage"]:before,
.skill-damage-card[data-skill-id="war_sacrifice"]:before,
.skill-damage-card[data-skill-id="reckless_attack"]:before {
    content: '';
    position: absolute;
    top: 0;
    left: 0;
    right: 0;
    bottom: 0;
    background: linear-gradient(135deg, transparent 0%, rgba(255, 215, 0, 0.08) 50%, transparent 100%);
    pointer-events: none;
    border-radius: inherit;
}

/* 野蛮人技能悬停效果 */
.skill-damage-card[data-skill-id="rage"]:hover,
.skill-damage-card[data-skill-id="war_sacrifice"]:hover,
.skill-damage-card[data-skill-id="reckless_attack"]:hover {
    border: 2px solid #ffd700;
    box-shadow: 0 6px 20px rgba(255, 215, 0, 0.25), 0 0 15px rgba(255, 215, 0, 0.15);
    transform: translateY(-2px) translateZ(0);
}

/* 野蛮人技能激活状态 - 已删除，使用通用绿色主题 */

/* 野蛮人增益信息样式 */
.skill-damage-card[data-skill-id="rage"] .buff-info .buff-effect,
.skill-damage-card[data-skill-id="war_sacrifice"] .buff-info .buff-effect,
.skill-damage-card[data-skill-id="reckless_attack"] .buff-info .buff-effect {
    color: #ffd700;
}

.skill-damage-card[data-skill-id="rage"] .buff-info .buff-duration,
.skill-damage-card[data-skill-id="war_sacrifice"] .buff-info .buff-duration,
.skill-damage-card[data-skill-id="reckless_attack"] .buff-info .buff-duration {
    color: #ccaa00;
}

/* 野蛮人施放按钮样式 - 未激活时 */
.skill-damage-card[data-skill-id="rage"] .cast-skill-btn-bottom:not(.buff-active-btn),
.skill-damage-card[data-skill-id="war_sacrifice"] .cast-skill-btn-bottom:not(.buff-active-btn),
.skill-damage-card[data-skill-id="reckless_attack"] .cast-skill-btn-bottom:not(.buff-active-btn) {
    background: linear-gradient(135deg, #333333, #444444);
    border: 1px solid #666666;
    color: #ffd700;
}

.skill-damage-card[data-skill-id="rage"] .cast-skill-btn-bottom:not(.buff-active-btn):hover,
.skill-damage-card[data-skill-id="war_sacrifice"] .cast-skill-btn-bottom:not(.buff-active-btn):hover,
.skill-damage-card[data-skill-id="reckless_attack"] .cast-skill-btn-bottom:not(.buff-active-btn):hover {
    background: linear-gradient(135deg, #444444, #555555);
    border: 1px solid #ffd700;
    box-shadow: 0 4px 8px rgba(255, 215, 0, 0.25);
}

/* 野蛮人技能详情区域样式 */
.skill-damage-card[data-skill-id="rage"] .buff-skill-details,
.skill-damage-card[data-skill-id="war_sacrifice"] .buff-skill-details,
.skill-damage-card[data-skill-id="reckless_attack"] .buff-skill-details {
    background: linear-gradient(135deg, #1a1a1a 0%, #2a2a1a 100%);
    border: 1px solid rgba(255, 215, 0, 0.15);
}

.skill-damage-card[data-skill-id="rage"] .effect-item,
.skill-damage-card[data-skill-id="war_sacrifice"] .effect-item,
.skill-damage-card[data-skill-id="reckless_attack"] .effect-item {
    color: #e6e6e6;
}

.skill-damage-card[data-skill-id="rage"] .effect-item i,
.skill-damage-card[data-skill-id="war_sacrifice"] .effect-item i,
.skill-damage-card[data-skill-id="reckless_attack"] .effect-item i {
    color: #ffd700;
}

/* ========== 狂怒技能专属样式 - 已删除，使用通用绿色主题 ========== */


/* ========== 鲁莽重击技能专属样式 - 已删除，使用通用绿色主题 ========== */

/* 鲁莽重击特定样式 */
.skill-damage-card[data-skill-id="reckless_attack"] .reckless-attack-boost {
    color: #ffd700;
    font-weight: 500;
}

/* ========== 战争献祭技能专属样式 ========== */
/* 战争献祭激活状态动画 - 已删除，使用通用绿色主题 */

/* 战争献祭特定样式 */
.war-sacrifice-boost {
    color: #ffd700;
    font-weight: 500;
}

